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RULES

TMBBT FORMAT

This will be a Swiss-style, Exhibition, Resurrection,  four-match tournament.

Coaches will be paired randomly for the their first round match.  

Rounds 2, 3, & 4 coaches will be paired in a swiss format style in which top teams will be paired against top teams and bottom teams will be paired against bottom teams.  

The tourney host will do what they can to avoid duplicate matches in rounds 2, 3, & 4.

This is an exhibition Blood Bowl tournament. 

No SPPs or Casualties are applied between rounds.

All teams will start each round with their original same roster.

Illegal Procedures will not be called.

Please bring the issue to your opponent’s attention and ask they move their turn marker.

A custom TMBBT Kick-Off Table will be used...see details on it below. 

Matches will be held to a 2 hour and 15 minute time limit.  

Coaches will be reminded at the 1 hour remaining, 30 minute remaining,

10 minutes remaining, and 5 minute remaining times.  

During the last 5 minutes each coach should finish the current turn they are on.

When the 2 hour and 15 minutes time is up, the host will call out,

"DICE DOWN", and the round ends.

​

​

There will be no overtime period during the TMBBT.

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WHAT TO BRING

One Blood Bowl team in which the players are clearly marked with identifiable position, number, and any added Skill-Ups they have.

(preferably a painted team because it looks way better on the pitch than an unpainted team)

Three Blood Bowl blocking dice, one D8, one D16 dice.

(you will be given a pair of TMBBT D6 dice to use during the tourney)

Throw-In, Random Direction, Corner Thow-In, & Range Ruler templates.

Blood Bowl Pitch.  The host has a dozen TMBBT pitches that can be used, but bring your own just in case.
(GW folding pitches will fit best with the tables that will be using for the TMBBT)

2020 Blood Bowl Rulebook, 2021 & 2022 Blood Bowl Almanacs, SPIKE! Issues 11-18, Teams of Legend High rules, Slann Team rules as posted on NAF, any Star Player downloads, and the May 2025 Errata. (all if needed of course)

   ROSTER REVIEW DEADLINE   

    ALL rosters need to be sent to the TMBBT host by September 20th, 2025 to be reviewed.

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ELIGIBLE BLOOD BOWL 11s TEAMS

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All Standard Blood Bowl teams can be use in the TMBBT.  These eligible teams include:

All the teams listed in the 2020 Blood Bowl Rulebook, the 2021 & 2022 Almanacs, and Spike! Magazines 11-18 can be used.

Teams of Legend: HIGH ELVES and TOMB KINGS can be used.

The SLANN team as documented on NAF can be used.

New Releases: If Games Workshop releases any new team after August 31st, 2025, they will not be used in the TMBBT.  

(Kokopelli wants time to evaluate the team before allowing it into his tournament.)

TEAM TIERS

1

AMAZONS

 CHAOS DWARVES

DARK ELVES

DWARVES

 LIZARDMEN

 NORSE

ORCS

SKAVEN

UNDEAD

WOOD ELVES

2

CHAOS RENEGADES

ELVEN UNION

HIGH ELVES

HUMANS

IMPERIAL NOBILTY

NECORMANTIC

TOMB KINGS

UNDERWORLD

VAMPIRES

3

BLACK ORCS

CHAOS CHOSEN

HOBGOBLINS

(all Hobgoblin team)

KHORNE

OLD WOLRD ALLIANCE

NURGLE

SLANN

4

(Stunty Teams)

GNOMES

GOBLINS

HAFLINGS

OGRES

SNOTLINGS

BLACK ORCS

(no Big' Uns)

LIZARDMAN

(no Saurus Blockers)

UNDERWORLD 

(only including Goblins, Snotlings,

Trolls, and Rat Orge)

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TEAM BUILD

All TMBBT coaches will be allowed 1,100,000 gold pieces to build a team.

Coaches can build a team to no more than 1.1 million total team value.

Teams built for TMBBT will follow the Exhibition Play Rules

as set forth on pages 101 - 103 in the 2020 Blood Bowl Rule Book.

Team rosters must consist of 11 rosterd players before rostering any Star Player.

Star Players from the 2020 Blood Bowl Rulebook, 2021 & 2022 Almanacs, SPIKE! Issues 11-18, and any downloadable Star Players located on the Games Workshop website

that were released prior to August 31st, 2025 are eligible to roster on TMBBT teams.  

New Star Players released after August 31st, 2025 will not be used in the TMBBT.  

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TEAM BUILD
and 
INDUCEMENTS

The following Team Sideline Staff and Common Inducements are allowed to be purchased when building a team and can be used during each TMBBT match:

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  • Team Re-Rolls – prices will vary

  • Team Assistant Coaches – 10,000 gold pieces each

  • Team Cheerleaders – 10,000 gold pieces each

  • Team Apothecary 50,000 gold pieces

                    (only for teams that are allowed to take an Apothecary)

  • 0-2 Bloodweiser Kegs 50,000 gold pieces

  • 0-3 Bribes – 100,000 gold pieces each 

                    (50,000 gold pieces each for teams with the “Bribery and Corruption” special rule)

  • 0-2 Wandering Apothecaries – 100,000 gold pieces each 

                      (not available to teams that cannot hire an Apothecary)

  • 0-1 Mortuary Assistant – 100,000 gold pieces 

                      (only for teams with the “Sylvanian Spotlight” special rule)

  • 0-1 Plague Doctor – 100,000 gold pieces 

                     (only available to teams with the “Favored of Nurgle” special rule)

  • 0-1 Riotous Rookies – 100,000 gold pieces 

                      (only available to teams with the “Low Cost Linemen” special rule)

  • 0-1 Halfling Master Chef – 300,000 gold pieces 

                      (100,000 gold pieces for teams with the “Halfling Thimble Cup” special rule)

  • 0-2 Star Players – prices will vary

                     -Must roster initial 11 players on team first before selecting any Star Player. 

                     -The same Star Player can be rostered on both teams...Kokopelli made it so!

  • 0-1 Giant Mercenary – 350,000 gold pieces

                     (refer to pages 52-55 in the 2021 Death Zone Rulebook)

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Weather Mages, Special Plays (cards), Extra Team Training, Unlimited Mercenary Players, (In)Famous Coaching Staff, Wizards, Biased Referees, and any other inducements not mentioned in the list above CANNOT be taken.

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SKILL-UPS

Coaches will be allowed to Skill-Up players on their team

as noted by the corresponding Team Tiers as outlined below by picking either OPTION A or OPTION B:

TIER 1 

OPTION A:

5 Primary Skill-Ups

or

OPTION B:

4 Primary Skill-Ups

and

1 Secondary Skill-Up

​

​

TIER 2

OPTION A:

6 Primary Skills-Ups

or

OPTION B:

5 Primary Skill-Ups

and

1 Secondary Skill-Up

​

TIER 3

OPTION A:

7 Primary Skill-Ups

or

OPTION B:

6 Primary Skill-Ups

and

1 Secondary Skills-Up

TIER 4

OPTION A:

8 Primary Skill-Ups

or

OPTION B:

7 Primary Skill-Ups

and

1 Secondary Skill Up

  • No stacking Skill-Ups.  Only one Skill-Up per player on a roster.

  • Star Players cannot receive Skill-Ups.

  • No more than four of the same Skill-Up on each roster.

​

 

STAR PLAYER ROSTER TAX

Every Star Player that is rostered on a TMBBT Team will have to pay the Star Player Roster Tax as outlined below. You will have to subtract the listed number of Primary Skill-Ups from whatever Tier and Option of Skill-Ups in which you choose for your team if you roster any Star Player.

​

 YOU DO NOT PAY ANY ROSTER TAX

FOR THE 2025 TMBBT STAR PLAYER, THE BOBCAT.

 

For the following “SUPERSTAR” MEGA STAR PLAYERS 

you will have to pay a Star Player Roster Tax of 4 Primary Skill-Ups:

 

BOMBER DRIBBLESNOT

CINDY PIEWHISTEL

DEEPROOT STRONGBRANCH

DRIBL & DRUL

GRIFF OBERWALD

HAKFLEM SKUTTLESPIKE

KREEK RUSTGOUGER

LORD BORAK THE DESPOILER

MORG’N’THORG

SKITTER STAB-STAB

WILHEM CHANEY

 

All other Star Players you will have to pay a Star Player Tax of 2 Primary Skill-Ups.

 

If both opposing teams field the same Star Player in a game, 

both Star Players are allowed to be used because Kokopelli said so. 

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2025 TMBBT  STAR PLAYER

THE

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 BOBCAT

RUNNER

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  • You will automatically roster the TMBBT Star Player, The Bobcat, for free to use during the tournament.  

  • The Bobcat does not add anything to your team value and does not take up a slot on your roster.  

  • It will be up to you to use The Bobcat on the pitch during your matches if you wish.

3

2+

3+

8+

SKILLS

&

TRAITS

DUMP OFF, FUMBLROOSKIE, KICK, LONER (4+)

The Bobcat Special Rules​

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  • Once per game The Bobcat gains the Side Step skill. 

  • At any time the Coach of The Bobcat can declare that it will be using the Side Step skill.

  • The Bobcat can only use the Side Step skill for one full turn or action.                    

  • ​The Bobcat is not effected by any results of the custom TMBBT Kick Off Table. 

  • All TMBBT coaches will receive a unpainted model of The Bobcat for free!  

  • The Bobcat model, or another designated model, can be used during the TMBBT.  

  • The Bobcat does not take up a slot on team’s roster.  

  • The Bobcat does not suffer any of the effects of the TMBBT Weather Table. 

*NOTE*

If you’d like The Bobcat model to paint up prior to the tourney,

please contact the host and he will gladly ship it to you via standard shipping rates.

ROSTER BUILDER

The TMBBT host ask that you build your roster with
www.bbroster.com

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Once on www.bbroster.com just follow these instructions:

  1. Choose Exhibition and Elevens.

  2. Choose your Race that you'll be using for the TMBBT and then select Create

  3. Name your team.

  4. Set the treasury to 1,100. (this will make it the 1,100,000 for the TMBBT)

  5. Create your team.  (hire all players, buy Re-Rolls, and purchase inducements before adding any Skill-Ups to rostered players)

  6. On the Position part of each player, you can click on the Player Advancement box in order to add a Skill-Up to that player.

  7. You can name your rostered players if you choose to do so. 

  8. Print to a PDF in landscape and makes sure it fits on one page so that it is easiest for the host to read and review it.  

  9. Email your roster to the TMBBT host: tucsonmonsoonbbtourney@gmail.com

 

REMEMBER:

  • You will automatically roster the 2025 TMBBT Star Player, The Bobcat, for free to use during the tournament.  

  • The Bobcat does not add anything to your team value and does not take up a slot on your roster.  

  • It will be up to you to use The Bobcat on the pitch during your matches if you wish.

 


 

PLEASE email your roster by September 20th, 2025 to be reviewed.

KOKOPELLI'S
Custom TMBBT KICK-OFF TABLE

Kokopelli has combined the Blood Bowl Weather Table and the Blood Bowl Kick-Off Table

together and created a custom MONSOON weather themed Kick-Off Table that will be used. 

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At the beginning of every drive, each coach will roll a D6, add them together,

and the result will give you the corresponding custom TMBBT Custom Kick-Off Table outcome. 

​

All rostered players will suffer the listed effects of the custom TMBBT Kick-Off Table.  

​

Remember, Kokopelli's TMBBT Star Player, The Bobcat, is immune to any of the effects

that occur as a result from the custom TMBBT Kick-Off Table.

2D6   RESULT:

2

3

4-10

11

12

​IT’S SO HOT

Some players just can’t take the heat and will temporarily leave the field to get some quality H2O…and to check out the cheerleaders on the sidelines too! 

At the beginning of the drive each coach rolls a D6 adding the number of cheerleaders rostered to the dice roll.  The loosing coach randomly selects a player who is placed in the reserves box until the beginning of the next drive.  If the result is a tie than both coaches will randomly select a player to be placed in the reserves box until the beginning of the next drive.

​

 

DOWNPOUR

Dark rain clouds have massed over the pitch and torrential downpouring is making the ball extremely wet and slippery to be handled. 

For the 1st turn of the drive for each team, ALL pick-ups, handoffs, catches, interfering with a pass, catching an interception, passing, throwing a teammate, and throwing any special weapons have a +1 modifier added to the dice roll.    

​

 

THE WEATHER IS PERFECT TO PLAY BLOOD BOWL AND THERE IS NO KICK OFF EVENT…

…However, after the ball is deviated (D8 & D6) the ball will bounce three times before it comes to a rest on the pitch.  Kokopelli loves watching bare-bones Blood Bowl!!!

​

 

FLASH FLOOD

The raining has stopped, but it has caused a flash flood running through the pitch making players movement extremely slow in the rushing water. 

For the 1st turn of the drive for each team, ALL players movements are cut in half (rounding up).

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MONSOON!!!

Swirling winds, rain coming down sideways, loud crackling thunder overhead, the pitch being a muddy mess, and lighting strikes all over has made it the absolute worse Blood Bowl conditions.  Only the greatest of coaching will inspire the team to keep playing on.  

At the beginning of the drive each coach rolls a D6 adding the number of coaches rostered to the dice roll.  The loosing coach will randomly select a player fielded on the pitch and then will follow the FIREBALL Wizard rule as described on page 94 of the Blood Bowl Rule Book.  If the result is a tie than both coaches will randomly select a player fielded on the pitch and then will follow the FIREBALL Wizard rule as described on page 94 of the Blood Bowl Rule Book.  

TMBBT Schedule

Consist of 4 rounds of standard 11s Blood Bowl matches.

Registration & Rules Review

10:00 AM - 10:30 AM

Trophy, Awards, & Raffle Presentation

9:30 PM

  (the TMBBT host will keep a running game clock)   

SCHEDULE

1st ROUND

10:30 AM - 12:45 PM

2nd Round

1:00 PM - 3:15 PM

BREAK

3:15 PM - 4:30 PM

3rd ROUND

4:30 PM - 6:45 PM

4th ROUND

7:00 PM - 9:15 PM

Each table will be numbered so that when the matches are posted at the start of each round

the coaches are able to easily locate their opponent quickly start their match.  

TMBBT FORMAT

Each coach will be giving a match result card for each of the rounds. 

At the end of each match, coaches will tally up the points earned and will pass it into the host of the tourney.

Casualty Inflicted are any casualties caused, during your team's turn verses your opponent,

from Blocks, Fouls, Crowd Surfing, Secret Weapons, or from being hit by a Thrown Player.

​

Conceding The Match means any coach who quits or misses the match, the opposing coach will automatically earn a 3-0 for touchdowns scored,  3-0 for casualties inflicted, and holding your opponent to no TDs. This calculates to 83 points for the match awarded to the winning coach while the coach who conceded has 100 points subtracted from their overall point total.

*

**

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TIEBREAKERS

Total TDs Scored.

Total Casualties Inflicted.

Total Fouls Attempted.

TD Differential.

Lower Tier.

Lower Team Value.

Lower Team Rerolls Purchased For TMBBT.

D16 Roll Off!

TMBBT PAINTED SHOWCASE

During the tourney, staff members from TG&G

will be walking around and they will take note of what they believe is the best painted team that has graced their store’s gaming tables.  
At the end of the TMBBT, the team that was chosen by TG&G staff

will be presented with the TMBBT Best Painted Team Trophy!

TMBBT GAMING ETIQUETTE

Coaches should go over their team roster with each other prior to the start of the game.

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Coaches need to discuss and agree on "cocked" dice rolls prior to any dice rolls being made.

 

The TMBBT host ask that all coaches participating support and accept

the outcome of the Blood Bowl matches, the TMBBT rules set,

and any final decision that the host may have to make during the tourney.  

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When it comes down to it, we are not making millions playing Blood Bowl

and we are choosing to play it for the fun of it.

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So have fun and don’t be “that guy”.

“Self-praise is for losers.  Be a winner.  Stand for something. 

Always have class and be humble.”
- John Madden -

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